Windows on the Mac Changes Everything

January 22nd, 2007 by davidtenhave

Listening to: Running Up That Hill - Kate Bush

I am a huge fan of Parallels… it has transformed the way I look at computing. This CNNMoney article has some really interesting background info about the company.

Discovering Capistrano

January 9th, 2007 by davidtenhave

Listening to: Kingdom Come - Coldplay

For my own notes: Discovering Capistrano

Interacting with 2D on 3D in WPF

December 19th, 2006 by davidtenhave

Listening to: Candy - Talk Talk

This pot outlines the process of integrating 2D and 3D in the current version of WPF. Very cool!

Apollo Video

December 19th, 2006 by davidtenhave

Listening to: Talk Talk - Talk Talk

Christian Cantrell demos some early Apollo apps (and answers the “why” question):

Other Apollo posts of note:

Ultrareality and Perception of Reality in Games

December 17th, 2006 by davidtenhave

Listening to: Fortress Around Your Heart - Sting

Here is a magical demo of a research project by Lionhead Studios:

src: digg

Early DISNEY CG Animation Test

December 15th, 2006 by davidtenhave

Listening to: Do You Wanna Ride - Jay-Z Feat. John Legend

I am currently reading the wonderful book Droidmaker: George Lucas and the Digital Revolution (a very well written story of ILM and Pixar)… this early test by John Lasseter is a great bit of supporting material. The movie is a delightful bit of animation and shows what a master Lasseter is at telling stories.

src: VNOG Blog

Top RoR Tutorials

December 12th, 2006 by davidtenhave

Listening to: Madskillz-Mic Chekka - BT

For my own notes: Top 12 Ruby on Rails Tutorials

Link Stew

December 11th, 2006 by davidtenhave

Listening to: With Every Light - Smashing Pumpkins

No gristle, just goodness:

Daan Roosegaarde talks about Dune 4.0

Dune 4.0, developed by Daan Roosegaarde, is an interactive landscape which physically changes its appearance in accordance to human presence.

Colin Bulthaup’s [from Squid Labs] talk at NEXT

Squid Labs is an innovation foundry that aims to go beyond what the future could bring, they just build it. It started with some MIT students who loved the playful attitude they found at MIT, enjoyed the possibility to explore crazy ideas but were missing the output from the “real world”. MIT was too academic. So when they launched Squid Lab, their aim was to keep the fun and the openness but be more driven by the real world.

Evolving Logo

Generative graphics and organic information design are making their way into the world of the applied arts: Last monday, I had the pleasure to attend Michael Schmitz’ thesis presentation at the UDK digital media class. Mika has a history of meshing up biology and graphic design, for example breeding fonts in Genotyp. This time he took to the creation of dynamic logos and corporate identities…

RoomRender renders rooms intelligent

SGI Japan has unveiled an intelligent room system, called RoomRender, that can control the electronics, appliances and hardware in a room based on the spoken commands and emotions of the room’s occupants….the cost of RoomRender’s basic components estimated at between 5 and 6 million yen ($40K to $50K)…

Wearable + Arduino

Mediamatic has a collection of projects with wearables and Arduino (an open-source physical computing platform based on a simple i/o board)

Elekson Gadget Bag Doubles as USB Keyboard

PDF Kung-Fu Tips

December 10th, 2006 by davidtenhave

Listening to: Lifetime Piling Up - Talking Heads

Automator is ok for most tasks (great for joining, not so good for splitting), but I had a hellva time slicing and dicing PDFs this morning. The following tips worked a treat:

Neat Little Tips

December 9th, 2006 by davidtenhave

Listening to: Can I Have It Like That - Pharrell featuring Gwen Stefani

Tangerine! was released as version 1 last week… to say “thank you” to bloggers and beta users Potion Factory sent out free registrations. I downloaded v1 and had a bit of a rifle through the help docs and found this:

I love this sort of thing… salting documentation with gems of lateral thought.